![]() ![]() You say time to kill, by that do you mean theres a larger amount of time before AI enemies will fire upon you or it takes significantly more bullets to put someone down? (not looking to get into a "tactical" game where people absorb 3-4 AR rounds and return fire - thats an entire different genre - "casual" - especially since I own Swat 4 for example and R6 the original) he is referring to the amount of hits required to stop an enemy and yea it takes A LOT of shots.Just now i had to put exactly 15 rounds full auto with assault rifle into a guy back before he went down and i was very close to him.As for handguns usually a full magdump gets the job done,even with the uzi it takes a full mag dump to kill a guy. SWAT4 is tactical first person shooter released in 2005, you have 4 people under your command and your mission is to save civilians and arrest the suspects. It is a very tactical game, though I've only really been playing with randos so I haven't really had much in the way of communication. Getting ready to play some SWAT 4 EF, the extended FOV is a lifesaver :D. ![]() Автор сообщения: Lucius CaeserI'd say it compares quite favouribly, only really noticable difference is the time to kill is rather large in this game, especially compared to SWAT.
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